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Dating sims, or relationship simulation role-playing games (RS-RPG), are a video game subgenre of simulation games, usually Japanese, with romantic elements.
They are also sometimes put under the category of neoromance.
I’ve had relationships that I have tried hard to keep in “stasis”.
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Dating sims such as Tokimeki Memorial often revolve almost entirely around relationship-building, usually featuring complex character interactions and branching dialogue trees, and often presenting the player's possible responses word-for-word as the player character would say them.
Dating sims such as Tokimeki Memorial, and some role-playing games with similar relationship based mechanics to the genre such as Persona, often give choices that have a different number of associated "mood points" which influence a player character's relationship and future conversations with a non-player character.
I know she’s not interested in hooking up with other guys, we see each other regularly enough (one a week or so) and when we’re together it’s nice, but there’s no feeling of exclusivity or dependency. The girl starts becoming attached to me, missing me and wanting to become more “official”.
I’m not looking for that and when that starts coming up, I scale my presence in her life back considerably – I don’t want things to turn into a relationship and therefore I withdraw. I’ve pushed her away and now I’m going to lose her. my goal being that I’d like to return to “stasis” – that perfect sweet spot of comfortable company and sexual satisfaction without having to tie myself down to any relationship.
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Games where the player character is female and potential objects of affection are male are known as Gx B or otome games.